Angular View Engine could be implemented, such as
-
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1. Taking
a multi-threaded approach to
rendering
2. Generating
Web-Assembly code
3. Generating
SPIR-V code to exploit the work of
the important W3C gpuweb working group
4. Generating
Verilog for a FPGA
5. Deeper
integration with native platforms
There are three possible approaches built on Angular 6 to facilitate “modular view engines”
and it can be -
ü do
nothing
ü do
a little
ü do
a lot
Do
Nothing- No changes are needed to be carried out to the
existing Angular 6 beta code.
Do
a Little - Making small changes to Compiler CLI so that the shared functionality between the different
view compilers can be defined once.
Do
a Lot - Realizing that supporting multiple view
engines is going to be important in the future and investing now the necessary
engineering effort to structure on-going development.