Skip to main content

Method Overriding vs Method Hiding -Virtual | Override | new Keyword

In this article, I’ll explain how virtual, override and new keywords are different from each other by taking some examples as give below.

The virtual keyword is used to modify a method, property, indexer, or events declared in the base class and allow it to be overridden in the derived class.

The override keyword is used to extend or modify a virtual/abstract method, property, indexer, or event of base class into derived class.

The new keyword is used to hide a method, property, indexer, or event of base class into derived class.

Virtual and Override keywords are used in method overriding concept while new keyword is used in method overloading concept.
Virtual and Override keywords are also called run-time polymorphism while new keyword is called compile-time polymorphism.

Virtual and Override keywords cause late binding while new keyword causes early binding.

Method Overriding (Virtual and Override Keyword) -
For overriding the base class method in derived class, you must have to declare base class method as virtual and derived class method as override.

Let’s see in the below example –
namespace ConsoleApplication1
{
    class ClassA
    {
        public virtual void TestMethod()
        {
            Console.WriteLine("ClassA::MethodA()");
        }
    }

    class ClassB : ClassA
    {
        public override void TestMethod()
        {
            Console.WriteLine("ClassB:TestMethod()");
        }
    }

    class ClassC : ClassB
    {
        public override void TestMethod()
        {
            Console.WriteLine("ClassC:TestMethod()");
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            ClassB b = new ClassB();
            b.TestMethod();
            // output --> "ClassB::TestMethod()"

            ClassC c = new ClassC();
            c.TestMethod();
            // output --> "ClassC::TestMethod()"

            Console.ReadLine();
        }
    }
}

Method Hiding (New keyword) – The new keyword is used to hide a method, property, indexer, or event of base class into derived class.

Let’s see the example in detail -
namespace ConsoleApplication1
{
    class ClassA
    {
        public void TestMethod()
        {
            Console.WriteLine("ClassA::TestMethod()");
        }
    }

    class ClassB : ClassA
    {
        public new void TestMethod()
        {
            Console.WriteLine("ClassB:TestMethod()");
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            ClassA a1 = new ClassA();
            a1.TestMethod();
            //Output - ClassA::TestMethod()

            ClassB b1 = new ClassB();
            b1.TestMethod();
            //Output - ClassB::TestMethod()

            ClassA a2 = new ClassB();
            a2.TestMethod();
            //Output - ClassA::TestMethod()

            Console.ReadLine();
        }
    }
}

Other example for new Keyword –
namespace ConsoleApplication1
{
    class A
    {
        public void showMe()
        {
            Console.WriteLine("Base Class method - showMe!");
            Console.ReadLine();
        }
    }

    class B : A
    {
        public new void showMe()
        {
            Console.WriteLine("Derived Class method - showMe!");
            Console.ReadLine();
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            B a = new B();
            a.showMe(); //Output - Derived Class method - showMe!

            Console.ReadLine();
        }
    }
}

And
namespace ConsoleApplication1
{
    class A
    {
        public void showMe()
        {
            Console.WriteLine("Base Class method - showMe!");
            Console.ReadLine();
        }
    }

    class B : A
    {
        public void showMe() //Warning - Use the new keyword if hiding was intended.
        {
            Console.WriteLine("Derived Class method - showMe!");
            Console.ReadLine();
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            B a = new B();
            a.showMe(); //Output - Derived Class method - showMe!

            Console.ReadLine();
        }
    }
}

And other example –
namespace ConsoleApplication1
{
    class A
    {
        public void showMe()
        {
            Console.WriteLine("Base Class method - showMe!");
            Console.ReadLine();
        }
    }

    class B : A
    {
        public new void showMe()
        {
            Console.WriteLine("Derived Class method - showMe!");
            Console.ReadLine();
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            A a = new A();
            a.showMe(); //Output - Base Class method - showMe!

            B b = new B();
            b.showMe(); //Output - Derived Class method - showMe!

            a = new B();
            a.showMe();//Output - Base Class method - showMe!

            Console.ReadLine();
        }
    }
}

And other example –
namespace ConsoleApplication1
{
    class A
    {
        public virtual void showMe()
        {
            Console.WriteLine("Base Class method - showMe!");
            Console.ReadLine();
        }
    }

    class B : A
    {
        public new void showMe()
        {
            Console.WriteLine("Derived Class method - showMe!");
            Console.ReadLine();
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            A a = new A();
            a.showMe(); //Output - Base Class method - showMe!

            B b = new B();
            b.showMe(); //Output - Derived Class method - showMe!

            a = new B();
            a.showMe();//Output - Base Class method - showMe!

            Console.ReadLine();
        }
    }
}

Overloading examples –
namespace ConsoleApplication1
{
    class ClassA
    {
        public void TestMethod(int a)
        {
            Console.WriteLine("ClassA::TestMethod()");
        }
    }

    class ClassB : ClassA
    {
        public void TestMethod(ref int a)
        {
            Console.WriteLine("ClassB:TestMethod()");
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            //ClassB a = new ClassA();//Child class reference can't hold the parent class object.
            ClassA a=new ClassA();
            ClassA a1 = new ClassB();
            ClassB b = new ClassB();
            a.TestMethod(2); //Output - ClassA::TestMethod()
            a1.TestMethod(3); //Output - ClassA::TestMethod()
            b.TestMethod(4); //Output - ClassA::TestMethod()

            int x = 10;
            b.TestMethod(ref x); //Output - ClassB::TestMethod()

            Console.ReadLine();
        }
    }
}


Other examples are -







Inherited Methods
namespace ConsoleNamespace
{
    class ClassA
    {
        public void MethodA()
        {
            Console.WriteLine("A::MethodA()");
        }
    }

    class ClassB : ClassA { }

    class Test
    {
        static void Main(string[] args)
        {
            ClassA a = new ClassA();
            a.MethodA(); 
            // output --> "A::MethodA()"

            ClassB b = new ClassB();
            b.MethodA(); 
            // output --> "A::MethodA()"
        }
    }
}

The method MethodA() can be overridden in classes ClassB and ClassC

//The method MethodA() can be overridden in classes ClassB and ClassC
namespace ConsoleNamespace
{
    class ClassA
    {
        public void MethodA()
        {
            Console.WriteLine("ClassA::MethodA()");
        }
    }

    class ClassB : ClassA
    {
        public void MethodA()
        {
            Console.WriteLine("ClassB:MethodA()");
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            ClassA a = new ClassA();
            ClassB b = new ClassB();
            a.MethodA();
            // output --> "ClassA::MethodA()"

            b.MethodA();
            // output --> "ClassB::MethodA()"

            a = new ClassB();
            a.MethodA();
            // output --> "ClassA::MethodA()"
        }
    }
}


Virtual and Overridden Methods

namespace ConsoleNamespace
{
    class ClassA
    {
        public virtual void MethodA()
        {
            Console.WriteLine("ClassA::MethodA()");
        }
    }

    class ClassB : ClassA
    {
        public override void MethodA()
        {
            Console.WriteLine("ClassB:MethodA()");
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            ClassA a = new ClassA();
            ClassB b = new ClassB();
            a.MethodA();
            // output --> "ClassA::MethodA()"

            b.MethodA();
            // output --> "ClassB::MethodA()"

            a = new ClassB();
            a.MethodA();
            // output --> "ClassB::MethodA()"

            Console.ReadLine();
        }
    }
}


Method Hiding

namespace ConsoleNamespace
{
    class ClassA
    {
        public virtual void MethodA()
        {
            Console.WriteLine("ClassA::MethodA()");
        }
    }

    class ClassB : ClassA
    {
        public new void MethodA()
        {
            Console.WriteLine("ClassB:MethodA()");
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            ClassA a = new ClassA();
            ClassB b = new ClassB();
            a.MethodA();
            // output --> "ClassA::MethodA()"

            b.MethodA();
            // output --> "ClassB::MethodA()"

            a = new ClassB();
            a.MethodA();
            // output --> "ClassB::MethodA()"

            Console.ReadLine();
        }
    }
}

Combining Method Overriding and Hiding

namespace ConsoleNamespace
{
    class ClassA
    {
        public void MethodA()
        {
            Console.WriteLine("ClassA::MethodA()");
        }
    }

    class ClassB : ClassA
    {
        public virtual new void MethodA()
        {
            Console.WriteLine("ClassB:MethodA()");
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            ClassA a = new ClassA();
            ClassB b = new ClassB();
            a.MethodA();
            // output --> "ClassA::MethodA()"

            b.MethodA();
            // output --> "ClassB::MethodA()"

            a = new ClassB();
            a.MethodA();
            // output --> "ClassB::MethodA()"

            Console.ReadLine();
        }
    }
}



By Anil Singh | Rating of this article (*****)

Popular posts from this blog

nullinjectorerror no provider for httpclient angular 17

In Angular 17 where the standalone true option is set by default, the app.config.ts file is generated in src/app/ and provideHttpClient(). We can be added to the list of providers in app.config.ts Step 1:   To provide HttpClient in a standalone app we could do this in the app.config.ts file, app.config.ts: import { ApplicationConfig } from '@angular/core'; import { provideRouter } from '@angular/router'; import { routes } from './app.routes'; import { provideClientHydration } from '@angular/platform-browser'; //This (provideHttpClient) will help us to resolve the issue  import {provideHttpClient} from '@angular/common/http'; export const appConfig: ApplicationConfig = {   providers: [ provideRouter(routes),  provideClientHydration(), provideHttpClient ()      ] }; The appConfig const is used in the main.ts file, see the code, main.ts : import { bootstrapApplication } from '@angular/platform-browser'; import { appConfig } from ...

Top 15+ Angular 17 Interview Questions Answers | For Experienced Professionals as well

G Google team released the latest version of Angular – Angular 17 on November 6, 2023, creating a significant milestone for the super fast front-end development. What Are the New Features in Angular 17? 1.       Angular 17 is the highly anticipated release for the community, bringing many new exciting features, updates, and improvements. 2.       New Syntax for Control Flow in Templates - new @if, @switch, @for, @case, @empty @end control flow syntax 3.       Deferred Loading - @defer partial template 4.       The Angular signals API 5.       Angular SSR and client hydration 6.       Automatic Migration to Build-in Control Flow 7.       Build Performance with ESBuild 8.       By default, set this newly generated component as a standalone, and now we don't have an app module file. To use (ng...

SOLID-Liskov Substitution Principle (LSP) Real-Time Example in C#

The SOLID Principles are the design principles that enable us to manage several software design problems. These principles provide us with ways to move from tightly coupled code to loosely coupled and encapsulated real business needs properly. Also readable, adaptable, and scalable code. The SOLID Principles  guide developers as they write readable, adaptable, and scalable code or design an application. The SOLID Principles can be applied to any OOP program. The SOLID Principles were developed by computer science instructor and author Robert C. Martin. Now, SOLID principles have also been adopted in both agile development and adaptive software development. The 5 principles of SOLID are: 1.       Single Responsibility Principle (SRP) 2.       Open-Closed Principle (OCP) 3.       Liskov Substitution Principle (LSP) 4.       Interface Segregation Principle (ISP) 5. ...

List of Countries, Nationalities and their Code In Excel File

Download JSON file for this List - Click on JSON file    Countries List, Nationalities and Code Excel ID Country Country Code Nationality Person 1 UNITED KINGDOM GB British a Briton 2 ARGENTINA AR Argentinian an Argentinian 3 AUSTRALIA AU Australian an Australian 4 BAHAMAS BS Bahamian a Bahamian 5 BELGIUM BE Belgian a Belgian 6 BRAZIL BR Brazilian a Brazilian 7 CANADA CA Canadian a Canadian 8 CHINA CN Chinese a Chinese 9 COLOMBIA CO Colombian a Colombian 10 CUBA CU Cuban a Cuban 11 DOMINICAN REPUBLIC DO Dominican a Dominican 12 ECUADOR EC Ecuadorean an Ecuadorean 13 EL SALVA...

39 Best Object Oriented JavaScript Interview Questions and Answers

Most Popular 37 Key Questions for JavaScript Interviews. What is Object in JavaScript? What is the Prototype object in JavaScript and how it is used? What is "this"? What is its value? Explain why "self" is needed instead of "this". What is a Closure and why are they so useful to us? Explain how to write class methods vs. instance methods. Can you explain the difference between == and ===? Can you explain the difference between call and apply? Explain why Asynchronous code is important in JavaScript? Can you please tell me a story about JavaScript performance problems? Tell me your JavaScript Naming Convention? How do you define a class and its constructor? What is Hoisted in JavaScript? What is function overloadin...